Much bashing of the A button is necessary, but with the Spirit Charge and devastating Musou attack there's a decent variety of moves, and the game's fairly unforgiving difficulty level means you have to be careful deciding when to use these limited, more powerful attacks. The aim of the game is the same, regardless of the mode – to enter the battlefield and achieve a series of objectives, such as establishing a foothold, killing a key enemy general, or helping out one of your talkative comrades. You can choose from a number of different characters in story mode, all of whom have impressively nuanced backstories and great hair, or select history mode and build yourself a custom character. The game is set in the Warring States period of feudal Japan, and builds impressively on the series' atmosphere of epic historical sensibility – if one ignores the inherent ludicrousness of, say, fighting as a scantily clad maiden who stomps her feet when she loses in battle.
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